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  • Writer's pictureJW

Deck of Wonders is live (Yes, you can fight fate)

Update: Deck of Wonders is live on Kickstarter and the campaign will run for 23 days. You can pledge for the game, one with a signed card included or a two-pack containing both. A Print and Play edition is available as well. If you're in the US, you can buy a playmat as an add-on.

Our preview post below was published on August 23.


The solitaire deck construction game Deck of Wonders will launch on Kickstarter on August 25.

Gameplay of Deck of Wonders resembles games like Hearthstone, but it comes with some twists. First of all, both you and the villain draw cards from the same deck. Top half of the cards have player minions and spells on them, bottom half contain their evil twins. Second, the game evolves during and after your plays, through legacy elements.

You've stolen the fabled Deck of Wonders from Fate herself. Now she wants it back, and some villains would like to get their hands on it as well. Prepare to defend it with your life. Before starting, you'll construct a deck, taking all villain cards and adding cards from your own collection. You can use a starter deck, build a specialized deck or let fate decide and randomize if you feel suicidal.

Every turn you draw one card and then you can play minions or spells by paying their costs (in other cards). Your minions enter the play area exhausted, but you'll ready them for your next turn. Some will let you draw other cards or have other beneficial effects. Ready minions can attack either enemy minions or the villain. Then the villain draws. It plays its minions in ready state and resolves any card text or spells it draws. It ends the round by hitting with its minions in play. Focusing on your minions first, but if they are not able to destroy the highest level one collectively, they'll hit you instead. As you decide the order in which the villain activates its minions, there's some room for tactical decisions. Also, your minions will retaliate, they'll go down fighting.

You win by bringing the villain down to zero health, lose when you die yourself. Not counting deck construction, this will take about 15 minutes.

Every villain comes with their special legacy packs. You'll open them during play when certain conditions are met. This may or may not be to your advantage. After beating a villain, you can unlock one or two of their cards and add them to your collection. Sometimes you will be rewarded with an upgrade sticker that you can add to one of the cards of your choice in your collection. And thus your deck evolves.

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