Nemo's War: Journey's End is live (Nemo's War completes its journey)

Update: The Journey's End expansion for Nemo's War (Second Edition) is live on Kickstarter, and the campaign will run for 16 days. You may back just the expansion, or get everything released for Nemo's War so far. Previous expansions are also available separately as add-ons.


Our preview post below was published on November 20

Journey's End is an expansion for the 1-4 player dice rolling and risk management game Nemo's War (Second Edition). It will launch on Kickstarter on November 24.

Image source: Nemo's War Facebook group

Nemo's War is a (first and foremost solitaire) game inspired by Jules Verne's 'Twenty Thousand Leagues Under The Sea'. Depending on Captain Nemo's motive, you will be sailing the oceans with your submarine, Nautilus, with the aim to explore natural wonders, attack ships, and assist anti-imperialist revolts.


This new expansion comes with an updated rulebook, a 2 player versus mode (Nemo vs. Imperialists), new Adventure cards, new Finale cards (The Trap, The Kraken, Scientific Espionage, Imperialists' Catspaw), and a new level of victory (Notable) between Inconsequential and Success.


It also includes 2 new motives for Captain Nemo (Piracy and World Order), and a new storyline featuring Nemo's son, Nadeen Dakkar.


The Kickstarter campaign will give backers the chance to obtain everything released for the game so far, like the previous expansion packs and the base game itself.


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