Update: Atlantis Rising: Monstrosities has launched on Kickstarter and the campaign will run for 17 days. You may pledge just for the new expansion, just for the base game, for both, or go all-in and get the game, the expansion, the deluxe components and the playmat.
Our preview post below was published on October 30.
Atlantis Rising: Monstrosities is an expansion to the 1-7 player cooperative worker placement game Atlantis Rising. It adds 3 modules to the base game: Medusa Unleashed, The Harpies' Lair, and allies and magic items. The Kickstarter will launch on November 3.
In the Atlantis Rising base game, you goal is to build a cosmic portal through which the people of Atlantis can be saved from the floods that gradually sink their island. On each round, you will be placing workers on various spots on the board and draw a Misfortune card that usually sinks a part of the island. Then, if the worker is standing on a tile with a die symbol, you roll the die and gain the resource of the tile if the result is equal to or higher than the value shown. You can mitigate the result by spending energy tokens.
To build the cosmic portal, you have to send workers to a sideboard, and then spend resources to craft parts of the blueprint. Finally, in the Wrath of the Gods phase, you flood as many tiles as shown on the wave tracker (from 0 to 3). If the entire island is flooded, you lose the game, and if you complete the cosmic portal, you win. If you play true solo or with less than 4 characters, you have to make some adjustments and possibly use the Hologram and Automaton meeples.
In the Medusa Unleashed module, the Medusa turns Atlanteans to stone but if you break her curse, she will become your ally. In the Harpies' Lair module, the Harpies steal workers and resources but if you defeat them, you gain the treasures they have amassed in their lair.