Update: Star Scrappers: Orbital is live on Kickstarter and the campaign will run for 18 days. You may order either the Core set, or the Deluxe edition that comes with glass astronauts, or combine the Deluxe with Star Scrappers: Cave-in.
The solo mode comes in two versions: Peace and competitive. Both pit you against 2 bots. In the Peace version, the bots only steal module cards from the deck. You have to gain 18 points to win at the end of the 5th round. In the competitive version, the bots are more active and follow a series of if/then instructions. In this case, you have to beat their score to win.
Our preview post below was published on October 31.
Star Scrappers: Orbital is a 1-5 player tile laying game in which you are trying to build the most lucrative space station. It is a reworking of an older design by Jacob Fryxelius (Space Station), and it will launch on Kickstarter on November 3.
Each player starts with a hand of 5 cards, a set amount of mega-credits, and their own space station starting tile. Then, on their turn, they can perform one action: buy a card from the market, play a module card from their hand, play an event card from their hand, repair a damaged module, or operate a module by sending a crew member there.
Modules serve different purposes depending on their colour. Red ones are core systems, Green ones are for crew headquarters and farming, Orange are logistics, Blue are scientific, Yellow are commercial, and Purple are military. When you connect a new module to your station, you either gain its effect immediately or you have to place a crew member on it to activate it. Event cards usually mess with other players' plans. At the end of the round, players score points for most modules of the same colour they have attached to their station.
Solo rules have not been revealed yet, we only know it will be possible to choose between playing 'peacefully' or competitively.