Eldfall Chronicles is live (Prepare your faction for battle)
Update: Eldfall Chronicles is live on Kickstarter and the campaign will run for 29 days. You may pledge for one faction box only, or get the core box, or combine the core game with the Creatures expansion.
Our preview post below was published on May 16.
Eldfall Chronicles is a 1-4 players fantasy skirmish game with miniatures that can be played either competitively or cooperatively/solo. In the first case, your faction goes against another faction, while in the solo/co-op mode, your faction faces monsters controlled by the game itself. It will launch on Kickstarter on May 18.
In Eldfall Chronicles, you first choose your faction among The Helian League, The Coalition of Thenion, The Empire of Soga, and The Sand Kingdoms. Each faction has a different look and playstyle. Then, as a Commander, you form your warband: you choose the members of your party which can consist of up to 10 characters. Your resources are limited though, so you have to manage them and hire accordingly, preferably picking heroes that synergize well together. To start a game, you select one of the available scenarios.
The game doesn't come with a board,* you have to supply the surface and 3D terrain yourself. The terrain will also affect movement and line of sight during fights. Gameplay starts with an Initiative roll which decides who goes first in deploying the minis on the field. Once you perform your actions, the opponent will react to what you did, and you can do the same after the opponent's activation.
Each character has a number of activation points equal to their stamina. Once activated, they can move and then perform an action. These actions include: Alert (warn allied units so that they don't suffer surprise attacks), Attack (melee or ranged), Assist (an allied unit), Dodge (by performing an agility roll), Trade (items with an ally), and Unlock (a locked chest or door). Some characters can also perform special actions, like: Ritual (cast spells), Uncover (hidden enemies), and Issue a duel.
Attacks and other actions are executed by rolling a D20 and comparing the result with the character's stats, taking into account any modifiers. The game ends either at the end of the 5th round, or when all units of one side are dead, or when the objective of the scenario has been completed. In the first case, both sides calculate their victory points and declare the winner.
*Or at least I haven't seen one. The available images all show custom 3D terrain.