Update: Cascadia is live on Kickstarter and the campaign will run for 36 days. You may back one or multiple copies of the game, or get it as PnP. You also have the option to become a Cascadia founder and get a handmade prototype for your museum.
The solo mode of Cascadia is a beat-your-own-score with an ever-changing tile market from which you will draw tiles every turn.
Our preview post below was published on September 11.
Cascadia is a 1-4 player tile laying game about creating ecosystems in the Pacific Northwest. It will launch on Kickstarter on September 15.
In the multiplayer mode of Cascadia, each player starts with a three-piece tile that shows different types of terrain and the animals that inhabit them. Players also receive 5 different scoring objectives, one for each animal (fox, bear, salmon etc.). On a player's turn, they draft one tile from a selection of four, together with a set of animal tokens, and place it so that they can form wildlife corridors. Animals must be placed on their matching environment.
There are also special tokens one can earn called 'nature tokens' which allow players to refresh the animal selection and give them extra victory points at the end if they remain unspent. The final score comes from the objectives the players managed to meet, and the area majorities they built with their tiles.
How the solo mode works remains to be seen when the Kickstarter launches.