Our preview post below was published on April 8.
Legends of Void is a 1-4 player card-driven engine building game in which you play as a hero trying to save the Outer Lands from the Void and its three Seraphs. It will launch on Kickstarter on April 13.
In the multiplayer mode, players choose a faction and compete for the most Lumen points while trying to fight the Void and its minions. To start the game, you have to draw three Seraphs (emissaries of the Void) to play against. Your hero and faction boards give you a starting number of gold, resources, and scrolls. Each round represents a year, and each year is divided in seasons.
In the Spring phase, you will draft four Lumen scrolls and buy the ones you wish to keep. In the Summer, you can activate the scrolls you have acquired, perform hero actions, collect resources, or spend them to fight the Void. In the Autumn, you produce gold and other resources, and in the Winter, the Seraphs move into the Outer Lands spreading Nihil, and Void events are resolved.
If a hero ends their movement on a Nihil or portal, they lose one Lumen point. When a hero deals damage to a Seraph, they gain Lumen points. Every time a Seraph is defeated, you must place a portal in its space and all heroes are forced to sacrifice one of their scrolls.
In the solo mode, your goal is to save the Outer Lands by defeating all three Seraphs. Each time you would lose 1 Lumen point during the game, you must restore one health to the active Seraph instead. If at the beginning of the 10th Winter the Void event pile is empty, the Void erupts and you lose the game. If you managed to take out all the Seraphs before that happens, you win and may calculate your score as a reference for your future sessions.