Update: Automated Alice has launched on Kickstarter and the campaign will run for 23 days. You may back either the standard or the signature edition (it contains a print signed by Jeff Noon and an extra case file). If you pledge in the first 48 hours, you get a miniature for free.
Our preview post below was published on September 13.
Automated Alice is a cooperative* dice placement game inspired by the Automated Alice novel by Jeff Noon. It will launch on Kickstarter on September 15.
The novel on which the game is based was written as a sequel to Lewis Carrol's Alice's Adventures in Wonderland, and takes Alice to a modern-day version of Manchester. "After following her Great Aunt Ermintrude's parrot Whippoorwill through a grandfather clock, Alice and Alice's doll Celia get lost in a world inhabited by Newmonians, entities made from two objects combined, for example a zebra and a human" (Wikipedia).
In the game, you take on the role of Alice who is the prime suspect for a series of 'jigsaw murders'. You will try to prove your innocence with the help of your automated alter ego. This will be done by rolling dice and trying to match the requirements of the evidence cards. Mrs Minus and her Civil Serpent dice are going to block your way, and the round timer will add some pressure, but you may also be aided by allies and special abilities.
*Since the number of players is not mentioned anywhere, I assumed that the game can be soloed. (Update: it is for 1-4 players).