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Writer's pictureAthena

Lasting Tales is live (A Fantasy Quest system)

Update: Lasting Tales has launched on Kickstarter and the campaign will run for 20 days. You may back the hardcover book, or the Fantasy Series 2 miniatures, or both. You may also go for the book and both Fantasy Series 1 and 2 minis. Backers of the campaign will get a small discount if they order terrain from Black Site Studios.


Our preview post below was published on March 24.

 

Lasting Tales is a book of rules and scenarios for a 1-5 player cooperative skirmish miniatures game. It contains instructions for the creation and activation of heroes which you can send to fight monsters in a fantasy world. You may use your own minis and scenery, or purchase the miniatures offered by Blacklist Games (Fantasy Series 1 and 2) and the terrain offered by their partner, Black Site Studios. It will launch on Kickstarter on March 30.

Image source: BGG

Lasting Tales can be played as a narrative campaign with a specific end goal, or as randomly generated scenarios which you may or may not link together. You will start with level 1 heroes, and, at the end of each game, you will upgrade them with the experience they earned. You may have them visit a Town in between scenarios, and roll on a chart to see what events take place there. The game comes with six pre-generated characters you can choose from, but you can also follow the rules for character creation if you prefer to make your own.


Regardless of whether you are playing with the Blacklist Games monster minis or any you may already have, the system comes with rules on how to integrate them depending on the strength level of the heroes. At the start of the game, each hero will have a certain number of Fate points. These can be spent to re-roll failed tests, or to revive themselves in case they die. Like the heroes, enemies will have either melee or ranged attacks, and may acquire more abilities if the scenario allows it.

Image source: BGG

The basic outline of the gameplay is this: you send your party of heroes out to explore, search for treasure, fight monsters, and interact with objectives. Random events will also affect the course of a session. All tests will be resolved by rolling two regular 6-sided dice and adding a hero's stat (melee or ranged attack value, agility, etc.) to the result.


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teneycke123
teneycke123
Mar 24, 2021

Rangers of Shadow Deep...😉

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I’m so excited for this. This style has been my go too. Really my niche and I don’t thing I’ll go back to solo boardgames really. I’m happen that it seems completely foreign to people because hopefully That means it’ll game more traction and more people will make games like this.

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Cadet Stimpy
Cadet Stimpy
Mar 24, 2021
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Replying to

I can see where the crafting/painting would be a whole thing on its own, and something you could be proud to say you had an artistic hand in.

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Athena
Athena
Mar 24, 2021
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Yes, as Zerbique says, you need a ruler to play the game since there are no squares/hexes on the 'board'. This is intended for miniatures and terrain hobbyists who already have collections of minis and only need scenarios to put them to use, or for newbies who find the idea exciting and want to invest in the offered minis/settings.

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Cadet Stimpy
Cadet Stimpy
Mar 24, 2021
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Replying to

Oh, now I get it. Sort of... 🙂

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Cadet Stimpy
Cadet Stimpy
Mar 24, 2021
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Hmmm, I guess I don't understand this game at all. The "board" has no markings or icons, there's apparently no cards, but dice come into play? Is everything governed by a 'book' of some sort? I can use my own Minis? What Minis? The only Minis I have are for My Little Scythe, and they may not be fierce enough. I'm baffled, as usual. 😄

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Zerbique
Zerbique
Mar 24, 2021
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Replying to

I personally never understood the appeal of miniature games myself. I have memories of my teenaged days when I was to some friends place and they insisted on playing Warhammer. We spent thirty minutes to set-up the two armies, then another thirty minutes to move the units one by one with a ruler so that we could finally throw some dice and fight. By this time I was already a far cry away in my mind from whatever battle was going on.


As for assembling and painting, I'm just not a manual person. If stickers are too much for me, imagine putting some color in a tiny bit of plastic with a paintbrush. I would get angry within ten seconds…

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