Derek made me do it. About a year ago, when asked, Scott Allen Czysz, told me I should try Scythe: > if you like the art (because there is a ton of it on player mats, and multiple decks of cards), > if you are looking for a solo game you can play in about an hour, > if you want a great multiplayer game as well, > if you plan on playing it a lot and want replayability, > if you want to play one of the best Automas around, > if you want simple, but deep gameplay (I tell people Scythe has simple rules, but there are about a hundred of them). Hm, interesting, I thought. And put it on the backburner. Then last month Derek Arsenault posted in this Lounge about his solo plays. This was just around the time I had found a shop that had the Scythe boxes discounted. So I asked again. And Derek wrote a book. Some of the things he said: > simple to learn how to play, but the strategy can go deep. > I also love how each faction has their own unique ability. > replayability is huge. > [you need to find a balance between] gaining territories for your faction and engine building/economy building vs fighting. > the Automa card deck come is so great. I also love that you have difficulty level options. Sounds familiar, I thought. There must be truth in it. Then Mikolaj Laczynski added: > I've played quite a lot (probably around 20 multiplayer and more solo) and I've noticed that no two games are similar. So I caved in. Now I can probably play it for a few years without ever getting bored. Cause I've got so much Scythe.