Tradeworlds has been delivered. I backed this in 2017, and it should have been released in the summer of 2018.
And yes, the planning had been optimistic, but a terrible thing happened: the creator died. And a long journey started, with his father and the designer working through one setback after the other to get this game made. So I'm not mad for the wait, but grateful for all their work.
And I am still really looking forward to play it. Fortunately my love for space and deckbuilders has not been diminished. Also, my daughter is in it. I was given the "commander" role and somehow I must have had a hunch six years ago that it would be time for a new generation.