I had ordered a children's game a few weeks ago and received it yesterday. It's called Dungeon Logic and it's (rightfully) not on BGG, because it's a puzzle. Tonight, while some algorithm of mine was quietly running (but I must constantly wake my computer because it gets into snooze mode, which explains why it was next to me), I tried it.
The rules are very simple. You are given a Mission (there are 40 in total), that lists specific tiles, shows where the entrance and the exit are on the board, and may add a few obstacles.
With the tiles, you must draw a path from the entrance to the exit such that adjacent tiles match (they must have the same door showing on their edge). And that's all.
The first few missions were very, very easy. But I liked it nonetheless. It reminds me of Brains, which you may already know I love, but of course, it's simpler (it's aimed at a younger audience). I do believe the top difficulty levels may offer a fun challenge.
And production value is great. Big, chunky tiles of cardboard on a good sturdy board. I wish Brains could be like that (but Brains is also twice more portable so I can travel with it).