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    Zerbique
    Ruler of Rulebooks
    Dash  ·  
    May 21, 2021
    Edited: May 21, 2021

    Termites, Amazonia, and Dungeon defense

    in News and Rumours

    Three games upcoming on KS at some point!


    Termite Towers

    We've got plenty of games with an ant theme, so it's but a wonder that termites have been so scarcely featured! From the BGG description, the game seems to make two mechanics intersecting: on the one hand, an "area control" game, where you train and position soldiers to secure locations where you can gather wood, and a "polyomino" game, where the wood you collected is converted into polyomino tiles that you must arrange to be the first to build your tower.


    The game is by designer Mike Nudd (Dice Hospital) and is a thematic follow-up to his previous title, Waggle Dance (dedicated to bees), which will received a reprint/new edition (presumably during the same KS campaign) that will make it soloable. Both solo modes are by David Digby to which we own a few solo designs already.


    Green Hell: The Board Game



    The game is inspired by a video game in which a guy, Jake Higgins, tries to survive the Amazonian jungle. Here, you play as the rescue party to bring him back. The game features exploration on tiles, resource gathering, crafting, and polyominoes. The game is played in a succession of days (rounds), and in the night, perilous stuff may happen, depending on the bad luck you've accumulated during the day. The game is meant to be played as a campaign over different successive scenarios.


    Keep the Heroes Out

    The latest game from the prolific designer/artist/publisher Luís Brueh, it's a Dungeon defense game - as a Dungeon Keeper, you must see that the heroes don't lay waste to your dungeon. The game features different scenarios/set-ups you can try and is supported by a deck-building mechanism. Each turn, you draw 5 cards that will give you some actions to choose from to strengthen your defenses and get rid of the pesky heroes.


    The Kickstarter should launch in late July, once the previous game of Brueh (Night Parade of a Hundred Yokai) will be entirely fulfilled.

    2 comments
    2 Comments
    A
    Athena
    May 21, 2021
    •

    Oh man, I'm sick of polyominoes. I like the themes of both Termites and Green Hell, but I don't like puzzles.

    Like
    Z
    Zerbique
    May 21, 2021
    •
    Replying to

    In Green Hell, polyominoes are here to manage your inventory. Your backpack can't be too full and you must fit things in there in a clever way. That just reminds me of the pain I went through while trying to fit potions, weapons and other stuff in games like Diablo II or Arcanum!!!




    Anyway, I find this is a weird idea to implement inventory management in a board game but I'm not sure it plays any central role in the game flow (completely free assumption based on a quick glance at the pictures).

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    2 comments
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