I saw the cover image of Mythwind on BGG this morning. It is a cooperative game by Brendan McCaskell, the designer of Stars of Akarios, and supports 1-2 players.
According to the description, each character (Farmer, Crafter, Woodsman etc.) plays completely differently, and your goal is to build a village/community. It is "open-ended", meaning you can play for as long as you like and return to the point where you left off.
Here is the Kickstarter draft page.
We'll see how they end up, I haven't really played any sandbox games, so I'm curious to see how they work. (Oltréé looks interesting too).
The release rate is indeed crazy, and I'm amazed at the number of games that succeed in getting funded on KS. Apparently there really is a big customer base out there. It's impossible to catch up, of course. Judging by what I read in the threads, people have no option but to trash the games they can't pass on/sell to others.
...Which I'm about to do with Mapigami (a little puzzle game from Blue Orange I bought the other day on a whim). I would never give the green light if I was the publisher, it's just a mediocre activity. Now I have to throw it away, which I hate doing.
Hum hum! Interesting! The box cover is sure enticing (I especially like the sense of mystery evoked by the lone obelisk and the little critters in the tree). But building a community is not something I'm looking forward to!