Ok, this one will be short, for once!
I'll begin with confirmed Kickstarters.
Let's start with Avatar. No, it's not related to the James Cameron movie, although it does have aliens. The game is set on the distant path, and alien species compete to settle the Earth, populated by still prehistoric humans, and the magnificent civilization of Atlantis. It's described as a 4X eurogame and is from designers Simone Luciani (Barrage, Tzolk'in, Darwin's Journey, Newton, ...) and Danilo Sabia. It will be kickstarted and published by Cranio Games (like Barrage). I know this will be a deal-breaker for some people.
Next, Perpetuity: Grave Descent, that you already heard about on the Lounge, thanks to Cadet Stimpy. It has adventure, sci-fi, dice rolling and worker placement. The designer has already kickstarted Upkeep successfully a while ago. We don't know much more about it now than we did several months ago.
Third and last, Senjutsu: Battle for Japan, a fighting and deduction game featuring involved deck construction prior to the fight, and samurai miniatures.
It's not impossible that this one will launch alongside Daimyo: Battle for Japan, from the same publisher and designer.
Next, two games that are not announced as Kickstarter games, but will certainly be.
First is Mint Mini from publisher Poketto and two designers that have no other games listed. It's a revisit of the previous games of the Mint series, being based on mini-games featuring mechanisms borrowed from all the previous games.
Second, Coral, a 3D game from 2Tomatoes, in which you place 3D coral limbs to build a coral reef. However, you can only place them where your pawn stands. At the end of the game, you look at the reef from above, and if a majority of your pieces are showing, you win.
The three next games are retail.
First, Espresso Doppio from HUCH!. The game is, at its core, a 2 player co-operative game in which you exchange back and forth spoons, cups and saucers of different colors to achieve specific combinations. I don't how it works solo, but a solo mode has been announced.
Second, Bullet is receiving a stand-alone sequel, Bullet Star. It will feature the same contents as the first game, except it will be a new roster of playable characters. If you want to know more about Bullet, I invite you to have a look at my dedicated Table Presence post.
Third, the game that took all of BGG off-guard (and is already available for pre-order), Boonlake by Alexander Pfister. Set in a not-so-distant future, you play as a group of people that became sick of the large cities and turned their back on civilization to start from scratch on a natural haven and raise cattle, much in the tradition of the original American colons (apparently they share the same clothing style). So the goal is to achieve prosperity with your cattle I guess. Expect a pretty complex game (current weight rating is 4 and the boards scared me).
But wow, I really want it. I hope the solo mode is good, but it will be fun multiplayer at the least. The colours look way too busy for me, but I'll live. Pfister says complexity will be like Great Western Trail so that's fine.
Oh, you French! American colons 😄👍