Looks really nice, but the shipping is as EU-unfriendly as one can get...
The solo (actually co-operative, including solo) were a stretch goal. They are not featured in the available rulebook (which has a lot of good stuff on dinos if you like that sort of things).
Are you thinking there isn't a Solo Variant? The Co-op Stretch Goal was $25,000 and they squeaked past $50,000, so I thought the Solo Variant would be there.
@Cadet Stimpy Yes, I think the solo variant has been included, they even mention in Update #12 that they made a new rulebook to include these. But I think the extent of information we have about it amounts to:
For stretch goal 3, we will create a whole new way to play Fossil Canyon: cooperatively! Perfect for times when you want to work together instead of competing.
In the cooperative version of the game, 1-4 players control paleontologist tokens that cooperate to excavate skeletons from a Late Cretaceous dig site, where a recent flood has newly exposed a treasure trove of fossilized remains. The initial dig site is laid out as a 3x5 movement grid of fossil cards stacked two deep, and the cooperative game adds a movement-planning component (similar to other cooperative games such as Forbidden Island). On each turn, you use your limited action points to move your paleontologist token, dig fossils (claim fossil cards), protect exposed fossils in danger of weathering away, and exchange fossils with other paleontologists. Your objective is to excavate six Late Cretaceous skeletons (in this game, Tyrannosaurus, Triceratops, Parasaurolophus, Ankylosaurus, Quetzalcoatlus, and Pachycephalosaurus) from among the fossils in the dig site.
But you must work quickly! The continued poor weather threatens to destroy exposed fossils, and the weathering of fossils accelerates throughout the game. Will you complete your objective before the fossils are lost to science?
In the cooperative game, fossil weathering is determined by drawing event cards. The number of weathering events after each paleontologist’s turn increases as the game goes on, building the urgency and excitement.
Stretch goal 3 is to fine-tune the rules through additional playtesting, and to augment our new event cards to support the cooperative version.
Looks really nice, but the shipping is as EU-unfriendly as one can get...
The solo (actually co-operative, including solo) were a stretch goal. They are not featured in the available rulebook (which has a lot of good stuff on dinos if you like that sort of things).