Recently I did a blog post on BGG about a few games on my shelf that (somewhat) disappointed me. Not that their bad games, but they just don't give me the "hell yeah" kinda feel that most of my other games do. In those 3-4 games, I named Tiny Towns.
I purchased Tiny Towns at Christmas time, more as a family game but knowing I would solo it as well since that's the bulk of my gaming. If I remember correctly, only my youngest daughter has played Tiny Towns with me so far. Two games, one night. Each taking a game a piece.
Up until recently, I played those two games and 4-solo games. I think I was expecting something a little deeper maybe? I don't know. But something wasn't quite "hooking me". The puzzle aspect is great, and challenging, but something wasn't doing it for me. However... I'd like to take that back.
I've enjoyed 4-games of solo Tiny Towns at the table recently, and I'm getting into it more. Yes it's quick. Yes it's not overly complex in terms of mechanics, rules etc.. But the puzzle aspect definitely gets your brain spinning. You think you're doing so well... then you score your town... and then ...
Here's a shot of my growing Tiny Town as the sunlight shines on my village in game-1 the other day.
I don't enjoy "beat your own score" like I enjoy a good A.I., but I don't hate the ByoS games either. In this case, it's definitely a challenge as I have yet to get out of the "Carpenter" rating with the exception of once. 😂 It's tough for sure.
I do feel bad that I didn't give this "little-big game" a chance. It's a fun, puzzler for sure!