2020 brought us a global pandemic and, along with it, social distancing, masks, financial uncertainty and postponed delivery dates. For our end-of-the-year special we decided to turn to some of our favourite solo and soloable game designers and ask them to share their own experiences, feelings, plans and hopes both for the year we leave behind and the year to come.
Every day until December 31 we will publish one of these short interviews (we have no patience for long ones).
Faiyum is a 1-5 player hand management game in which you try to win the favour of the Pharaoh by developing the Faiyum basin. This is a Friedemann Friese design currently (or soon) available to purchase from local stores. The solo mode of Faiyum consists of a campaign with different goals you have to achieve in each session. You also have the option of playing to beat your previous score. At the beginning of the game, you will populate the map with crocodiles on swampland ter
Feierabend is a 1-6 player worker placement game about workers claiming their right to relax and enjoy their leisure time after work. This is a Friedemann Friese design, scheduled to hit European shops sometime in August, and American ones a little later. The German term 'Feierabend' refers to the time working people dedicate to relaxation and amusement after they finish work (literally a 'celebration of the evening'). In the multiplayer mode, players compete to gain the most
Years ago, when I accidentally discovered playing board games solitaire could be fun, I bought Friday. It was cheap, translated to Dutch and available everywhere. I did not really like it. I played some more. Then I hated it. I had never played a deck building game before. I had no idea what to do. It had four difficulty levels and I kept losing on level 1. Of course those losses did not take very long, and I was determined to figure out how to play. So I fought on. Loss afte
Friedemann Friese's latest F-word game is called Fire! and uses the Fable system (pre-sorted deck of cards and learning the rules as you go) he has employed in his most recent designs. The premise of the game is, according to the publisher description, that 'the Aliens attack, and only you can defend Earth. Charge your Weapons and destroy all Aliens, before you lose too much energy! Level by level, danger raises... are you ready to accept the challenges, and win all 9 Levels?